Tuesday 27 August 2019

Trixhot Demo

The Unity version of Active Logic ships with a simple, yet functional top down shooter. The main purpose of the code sample is to illustrate effective uses of the library:

  • The demo demonstrates using Active Logic to build not only AI, but also game controllers and user input.
  • A simple version of the source is designed to help beginners learn the basics of the API.
  • A more advanced version of the source takes full advantage of C#7, also demonstrating best performance and thread safe uses.


Early on I decided that this demo wasn't meant to 'wow' with pretty media that would result in a bloated asset store package. Inasmuch as possible, assets are generated programmatically, and the code involved in that stays out of the way.

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